• Cizlin

Medals - Technical Preview July 2021

Updated: Feb 9

Ever since Halo 2, medals have been a significant feature in Halo multiplayer. These virtual accolades signify cool accomplishments performed by the player, such as killing two opponents within a few seconds of one another. Each game has a unique list of medals, and Halo Infinite is no different.


In the Technical Preview, medals were shown slightly to the left of the player's reticle whenever they were earned, and they could also be seen in the Post-Game Carnage Report. Each medal has a unique design and one of four colors indicating rarity:


The rarity of the medal affects a few in-game behaviors. Uncommon medals pop-up when they are earned, but are not announced by Jeff Steitzer. Rare and above medals are announced by Jeff Steitzer, with more enthusiastic announcements for Epic and Legendary medals. In addition to being announced by Jeff Steitzer, Legendary medals have unique messages that appear in the killfeed whenever a players earns them. For example, earning the Ninja medal causes the message "[Player 1] NINJA'd [Player 2] - hate to see it." to appear in yellow font.


This video shows how the Ninja killfeed message appears after earning the medal. Unfortunately, it is difficult to read the message in this video unless the resolution is set to 1080p. The text can be seen in the killfeed to the left.


Most of these medals were screenshotted from my own matches, but a few are using images sourced from Halopedia. If I missed a medal that can be shown with video or image proof, please let me know!


Note that the below medals are listed in alphabetical order. This unfortunately causes some oddities with the ordering of spree and multikill medals in the Legendary section.


Uncommon

Back Smack

Kill an enemy by hitting them from behind with melee


Bodyguard

Save 5 allies by killing their attacker


Bomber

Kill 5 enemies with launchers


Boxer

Kill 5 enemies with melee


Breacher

Kill 5 enemies with SMG weapons


Cluster Luck

Kill 2+ enemies with a single grenade


From the Grave

Kill an enemy after you die



Grenadier

Kill 5 enemies with grenades


Guardian Angel

Save an ally's life from far away


Gunslinger

Kill 5 enemies with pistols


Harpoon

Grapple a distant enemy


Killjoy

End an enemy's killing spree


Last Shot

Kill an enemy with your magazine's last round


Marksman

Kill 5 enemies with tactical rifles


Odin's Raven

Detect 3+ enemies with a single Threat Sensor


Quick Draw

Kill an enemy with a pistol immediately after switching to it


Reversal

Kill an enemy who attacked you first


Rifleman

Kill 5 enemies with assault rifles


Scattergunner

Kill 5 enemies with shotguns


Sharpshooter

Kill 5 enemies with sniper rifles

Snipe

Headshot an enemy with a Power sniper rifle


Spotter

Mark 5 enemies that are then killed


Stick

Kill an enemy by sticking them with a Plasma or Spike Grenade


Warrior

Kill 5 enemies with melee weapons


Wingman

Earn 10 kill assists



Rare

Achilles Spine

Kill an Overshielded enemy by hitting them from behind with melee


Bank Shot

Kill an enemy with a ricochet


Double Kill

Kill 2 enemies in quick succession


Fire & Forget

(Assumed) Kill an enemy with a rocket from far away


Hail Mary

Kill an enemy with a grenade from far away


Hold This

Kill an enemy immediately after dropping a weapon using your remaining gun


Killing Spree

Kill 5 enemies without dying


Nade Shot

Headshot an enemy immediately after damaging them with a grenade


No Scope

Kill an enemy with a Power sniper rifle without zooming


Off the Rack

Kill an enemy with a weapon immediately upon retrieving it from its spawn location


Perfect

Kill an enemy with a precision weapon with peak efficiency


Shot Caller

Headshot an enemy moments after Marking them


Tag & Bag

Kill 2+ enemies while revealing them with the Threat Sensor


Whiplash

Kill a grappling enemy


Yard Sale

Kill an enemy who had a Power weapon and a full inventory



Epic

360

Kill an enemy by shooting them immediately after spinning around


Boom Block

Block an incoming projectile by deploying a Drop Wall


Combat Evolved

Catch a power weapon that was blasted off of a Weapon Pad with a Plasma Grenade


Deadly Catch

Grapple a weapon or object to you and immediately kill an enemy with it


Grand Slam

Kill 2+ enemies with a single Gravity Hammer swing


Killing Frenzy

Kill 10 enemies without dying


Sneak King

Kill a camouflaged enemy by hitting them from behind with melee


Steaktacular

Win a game by dominating the enemy team


Triple Kill

Kill 3 enemies in quick succession



Legendary

Boogeyman

Kill 30 enemies without dying

Killfeed Message: "[Player] is the BOOGEYMAN"


Demon

Kill 40 enemies without dying

Killfeed Message: "[Player] is the DEMON"


Fastball

Kill an enemy with the impact from a thrown grenade

Killfeed Message: "[Player] pitched a FASTBALL"


Grim Reaper

Kill 35 enemies without dying

Killfeed Message: "[Player] is the GRIM REAPER"


Killamanjaro

Kill 7 enemies in quick succession

Killfeed Message: "[Player] triggered a KILLIMANJARO."


Killionaire

Kill 10 enemies in quick succession

Killfeed Message: Unknown. I have yet to find any footage of players earning this medal.


Killpocalypse

Kill 9 enemies in quick succession

Killfeed Message: Unknown. I have yet to find any footage of players earning this medal.


Killtacular

Kill 5 enemies in quick succession

Killfeed Message: "[Player] achieved a KILLTACULAR"


Killtastrophe

Kill 8 enemies in quick succession

Killfeed Message: "[Player] created a KILLTASTROPHE"


Killtrocity

Kill 6 enemies in quick succession

Killfeed Message: "[Player] committed a KILLTROCITY"


Nightmare

Kill 25 enemies without dying

Killfeed Message: "[Player] is a NIGHTMARE"


Ninja

Kill an enemy by leaping over them and hitting them from behind with melee

Killfeed Message: "[Player] NINJA'd [EnemyPlayer] - hate to see it."


Overkill

Kill 4 enemies in quick succession

Killfeed Message: "[Player] earned an OVERKILL"


Perfection

Win a game with 15+ kills and no deaths

Killfeed Message: Unknown. The game finishes before this can appear.


Quigley

Kill 2+ enemies with a single S7 Sniper round

Killfeed Message: "[Player] shot a QUIGLEY"


Rampage

Kill 20 enemies without dying

Killfeed Message: "[Player] is on a RAMPAGE"


Remote Detonation

Kill an enemy by shooting a grenade

Killfeed Message: "[Player] set off a REMOTE DETONATION"


Running Riot

Kill 15 enemies without dying

Killfeed Message: "[Player] is on a RUNNING RIOT"



Summary

The medal system for Halo Infinite has some similarities to previous installments. Medals are awarded for multikills, sprees, and other cool actions, just as they have been since Halo 2, and the cooler medals are announced by Jeff Steitzer when they are earned. However, as with every Halo game before it, the actual medals have been changed, both in terms of what can be earned and the visual appearance of the medals. Here's what we know about the Halo Infinite medal system as we saw it in the July 2021 Technical Preview.

  • Halo Infinite's medals use a colored rarity system. I am unofficially referring to these rarities as Uncommon, Rare, Epic, and Legendary.

  • Uncommon medals (green) are not announced by Jeff Steitzer, and they are the easiest medals to earn.

  • Rare medals (blue) are the most common medals announced by Jeff Steitzer.

  • While easy to earn, they generally require that the player perform a special action.

  • The Double Kill and Killing Spree medals also use this rarity.

  • Epic medals (purple) are announced more enthusiastically, and they are harder to earn than Rare medals.

  • Performing a particularly stylistic action (such as turning 360 degrees around just before killing someone) will award a player one of these medals.

  • The Triple Kill and Killing Frenzy medals also use this rarity.

  • Legendary medals (red) are the most difficult medals to earn.

  • Earning one of these medals will result in a unique message appearing in the killfeed for everyone to see. The message shown is different for each Legendary medal.

  • These medals are awarded for kills earned in highly unusual and hard to perform ways, such as killing someone with the impact from an M9 Frag Grenade.

  • The Overkill, Running Riot, and all medals above these use this rarity.

  • Several medals have been renamed from their historical appearances.

  • Beat Down (as it appeared in Halo: Reach through Halo 5: Guardians) has been renamed to Back Smack.

  • Rocket Mary has been renamed to Fire & Forget.

  • Snapshot has been renamed to No Scope.

  • Untouchable has been renamed to Nightmare.

  • Invincible has been renamed to Boogeyman.

  • Inconceivable has been renamed to Grim Reaper.

  • Unfriggenbelievable has been renamed to Demon.

  • Snipeltaneous has been renamed to Quigley (a reference to Quigley Down Under).

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